 
									
									
										GDC25
GPU Raytracing for Audio in Snowdrop
Introduces the concept of audio raytracing in Snowdrop and gives details about its implementation through the GPU raytracing query system
Presented together with Alexis Crickx, Rendering Programmer
I am Kasparas Eidukonis, a game developer and programmer from Lithuania, currently working at Ubisoft Massive as a Lead Realization Programmer. I am an avid learner and love projects that challenge me with new tools and technologies. Here you can find the projects I worked on.
When I was 13 I started modding Minecraft, then game programming with Unity and custom engines, mobile and desktop development. Later, I moved on to C++ and since 2019 I have been working on audio tech for Snowdrop, one of the propriatary engines used by Ubisoft. Occasionally I also do web development, custom Android ROMs and enjoy reverse-engineering things.
 
									
									
										GPU Raytracing for Audio in Snowdrop
Introduces the concept of audio raytracing in Snowdrop and gives details about its implementation through the GPU raytracing query system
Presented together with Alexis Crickx, Rendering Programmer
 
									
									
										Avatar: Frontiers of Sound Propagation
Recording not yet available
Covers the creative and technical journey of designing and implementing a new sound propagation system for Avatar
Presented together with Simon Stevnhoved, Senior Sound Designer
 
									
									
										Ray Tracing Audio in Snowdrop
Together with Alex Riviere, Audio Director and Simon Stevnhoved, Senior Sound Designer we discuss using ray tracing for audio
 
									
									
										The PlayStation®3 classic Heavy Rain™ ported to PC by remaking the game engine
 
									
									
										An OpenGL/Vulkan 3D game engine
 
									
									
										Emulators of various game console platforms
 
									
									
										Various hackathon projects I participated in over the years
Team Projects 
									
									
										Mods, Plugins and Tools developed for Minecraft
Team Projects 
									
									
										A lightweight CI solution
 
									
									
										School diary iOS/Android application development for UAB Baifoteka
 
									
									
										Home Epley treatment of benign paroxysmal positional vertigo in VR for Aresi Labs
Team Project 
									
									
										A VR wave-based shooter game with cross-platform local multiplayer for Aresi Labs
Team Project