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Audio Tech Implementation for Avatar: Frontiers of Pandora
More details to come
I am Kasparas Eidukonis, a game developer and programmer from Lithuania, currently working at Ubisoft Massive as a Senior Audio Programmer. I am an avid learner and love projects that challenge me with new tools and technologies. Here you can find the projects I worked on.
When I was 13 I started modding Minecraft, then game programming with Unity and custom engines, mobile and desktop development. Later, I moved on to C++ and since 2019 I have been working on audio tech for Snowdrop, one of the propriatary engines used by Ubisoft. Occasionally I also do web development, custom Android ROMs and enjoy reverse-engineering things.
Audio Tech Implementation for Avatar: Frontiers of Pandora
More details to come
Audio Tech Implementation for the Snowdrop Engine
More details to come
Audio Tech Implementation for the Snowdrop Engine
More details to come
The PlayStation®3 classic Heavy Rain™ ported to PC by remaking the game engine
An OpenGL/Vulkan 3D game engine
Emulators of various game console platforms
Various hackathon projects I participated in over the years
Team ProjectsMods, Plugins and Tools developed for Minecraft
Team ProjectsA lightweight CI solution
School diary iOS/Android application development for UAB Baifoteka
Home Epley treatment of benign paroxysmal positional vertigo in VR for Aresi Labs
Team ProjectA VR wave-based shooter game with cross-platform local multiplayer for Aresi Labs
Team Project